Research- Armours and Weaponry
This document will follow the research I have made
pertaining to armours and weaponry in Sci-Fi and Fantasy games; tropes,
clichés, and other such things will be addressed, as well as how the public see
such things.
Fantasy- Armours:
The armours in most fantasy games are usually gender-based,
with very little meaning other than to appease the audience- which, in my
opinion, is often hormonally challenged teens. To explain this, the armour for most male
characters is often bulky, with the weapons being over-exaggerative and
completely impractical. Females, on the other hand, oftentimes have very
revealing or skimpy armours, that are completely impractical, and are seen with
weapons such as daggers and short swords that are thin and small.
With this in mind, many fantasy games suffer from large
amounts of scrutiny under public eye- mostly from the fairer sex, but that may
be just because they feel that women are being overly-sexualised within games.
NOTE: Most games this occurs in are MMORPGs, and thusly you
should not think that all fantasy games are like this. Some actually despise
such a thing for their characters, and while the armour can sometimes be lacking,
it is never to the point of sexualisation. Examples of said games would be Dragon Age franchise, or Dragon’s Dogma, both of which have female characters in more
realistic armour, and both of which, while they do show skin, have armours that
can at least be called practical.
Fantasy- Weapons:
Many fantasy weapons are ridiculous in both practicality and
usefulness, oftentimes being portrayed as large weapons that one would have to
use two hands to even lift in the real world, while in fantasy they swing them
around as easily as a foam sword with one hand.
While it can be worthy of a
good eye-roll, it captures attention from both sexes for looking ‘cool’ and
thusly is massively under-appreciated as a means to bring in a large audience.
While the weapons themselves seem impractical, they seem to follow some sort of
code- the larger the weapon, or the more impractical it is, the higher damage
it deals.
Most are also based off of some sort of mythical weaponry
that exists- or used to exist- in our history. As an example, many weapons in
different fantasy games almost resemble the sword Excalibur, from English
folklore, while others resemble the famed swords of Masamune or Muramasa, from
Japanese history.
Some fantasy weapons incorporate the use of sci-fi elements
within them, such as guns within the blade or handle, or the weapons transforms
into something entirely different (SEE: RWBY CG Animation). To the public,
these kinds of weapons and additions attract the masses of young people
interested in the science-fictional part of the two-pieced genre game. In
essence, most MMORPGs are rated 12+ because of the young audience their content
can attract, though some are rated the incorrect rating; examples would be an
MMORPG being rated a 12+ when its content is clearly that of a 16+ audience, or
even worthy of an M Rating, though sometimes it is simply due to the MMO being
Indie-developed and no one having the time to properly rate it, or they just
hadn’t seen all of the content.
Sci-fi- Armour:
Armour in the sci-fi world is largely different than that of
the fantasy universes, in the sense that the armour is mostly protective,
versatile, plated and- regardless of gender- covers most if not all of their
bodies. Most of the time these armours follow a cyberpunk feel, or are based in
some aspects on real life armours; usually from PMCs or militaries. Military outfits
such as the USAF and SEALS, have allowed their armours to be made public- so many
of the armours today in sci-fi films, games and even picture books have been
taken from, to some extent, pre-existing real life armours.
Sci-fi- Weapons:
While, like fantasy weapons, sci-fi weapons can be
impractical, they’re not ridiculously oversized and completely beyond
possibility of being created or wielded in real life. Also, unlike fantasy weapons,
sci-fi weapons are usually guns, or some form of firearm. An example would be
the rather over-sized rifles often seen in many sci-fi MMORPGs, or even just
normal video games.
Many weapons of the sci-fi genre have become a bit cliché
over the last decade, with weapons being almost expected to be a firearm of
some sort, or for a laser or some other futuristic trope to be involved- the
fact of the matter is that sci-fi does not necessarily need that to become
sci-fi. Most of the time it just needs a futuristic or highly technological
setting to become sci-fi, but since I’m mixing the fantasy genre with the
sci-fi genre, I wouldn’t necessarily need to involve much tropes from ether
genre, as they are both similar in terms of clichés and what you’d usually
expect from weapons of both genres.
Research: Races and Species
As I have searched the internet, I have found that most
races in fantasy games, or sometimes in games with a mixture of fantasy and
sci-fi, involve mythological beings, theological beings- religious beings- and
imaginative humanoid creatures- most of the time depicted as aliens (For
sci-fi) or a new race made up by the creators of the game (One such example is
the Qunari,
from Dragon Age, or Asari, from Mass Effect).
In most fantasy and sci-fi games respectively, there are anthropomorphic
animals, or some form of ancient alien race that is of some dominance.
The most common mythological races are elves, dwarves and
orcs, while other such as mermaids and different sub-types of elves appear in
more modernised sources.
Elves:
Elven (Elvhen?
Research spelling) society in games is usually depicted as magically
adept and technologically sufficient and advanced beyond all other races. More
often than not their hierarchy consists of an overlord of some sort, or some
form of king. They are usually seen as beautiful creatures that enchant
everyone they look at with their beauty, and their prowess with machinery is
unmatched. More often than not they are depicted as thin, lithe creatures that
stand full heads above humans, with pointed ears ad pale skin- for the females
they are depicted to be scantily clad in clothing with often cloth clothing and
low-cut robes, while the males wear armoured and regal robes.
Elves originate from Nordic and Norse culture and religion,
seen as immortal creatures that prefer to play tricks and have a high standard
while also looking down on human society- in the case of more westernised Norse
beliefs, however, elves are seen as regal and kind, willing to help humans along
with advancement in technology and furthering themselves from their primitive
sides. They are often seen as “more beautiful than the
sun” with an exalted sense of self- seen as descendants from gods and
goddesses. Elves seem oftentimes willing to aid the sick and feeble, seen as
charity-givers and portray themselves as the caretakers for humanity, with some
beliefs setting them to be cold but kind, with a harsh kind of love.
“Elves commonly cause human illnesses,
but they also have the power to heal them, and seem especially willing to do so
if sacrifices are offered to them.” This sentence makes it seem as though my previous assumption
of elves believing themselves to be a higher being rings true; sacrifices are
what a mortal would give a god in return for a favour, so this makes them seem
elevated when they know that they have ‘lesser’ races practically worshipping
them.
In modern
culture and in many video games, elves are seen to be numerous and one massive
race home to many sub-races of elf; for example, in World of Warcraft, Elf is
the race, while Blood Elf for example is the sub-race.
Another common
game or franchise this is seen in is the Elder Scrolls Series: Man being humans
and Mer being Elf, with Mer at the end of what they represent in their names-
example: Altmer would be High Elf, Elves gifted with understanding of all forms
of magic (magicka) from their birth.
All types of
elf sub-race include:
-
Altmer- High Elf (Born with understanding of
magic)
-
Dunmer- Dark Elf (Born with natural resistance
to fire)
-
Falmor/Falmer; White/Snow/The Betrayed Elf (Born
with advanced form of magic and resistance to cold)
-
Bosmer- Wood/Tree/Forest/Nature Elf (Born with
understanding of nature and animals, able to sooth them)
-
Chimer- Predecessors of the Dunmer (N/A)
-
Dwemer- Stone/deep Elf (Considered Dwarves)
(N/A)
-
Orsimer- Cursed/Gifted/Beast/Mountain Elf
(Considered Orcs) (Born with thickened skin and ability to fly into a blinding
rage)
Of course the above may not be used- as they are owned by Bethesda Softworks, of
course.
Dwarves:
Dwarves are usually depicted as small, hardy, stocky peoples
with a shrewd manner in dealing with the other races, and often tricking others
into servitude or to become indebted to them. Many cultures see dwarves as
shrewd businessmen, preferring deals and bargains to fighting and wars, though
a lot of other cultures see them as war-thirsty, small and stocky warriors,
often renowned for their prowess with heavy weapons.
Dwarves, in many beliefs,
are often seen in either light or heavy armour- respective for their shrewd or
war-like tendencies- but both have a commonality in which dwarves are rarely
seen out of their armours to other races, and in many cases live underground.
Dwarves originate from a little bit of everything, even
having been mentioned in Christianity once or twice, though not directly
through the bible and more through tales that were written down in books. To
many different beliefs they are shrewd, uncaring of others’ plights, and only
get involved if it requires that they do so, or if their way of life is
threatened; they are often depicted as despising religion, instead placing
their faith in technology and brutal underhanded tactics.
In many video games Dwarves are either on the brink of
endangerment and have hidden themselves away, or are extinct and praised as
masters of technology.
Orcs:
Orcs are almost always depicted as a bloodthirsty people,
capable and willing to do completely unnecessary and savage things to attain
what each individual, or each group, wants. Depicted as warlike, bloodthirsty,
and completely primitive in terms of technology- but they make up for their
lack of technology with brutal savagery and harsh training regiments often used
to breed soldiers. In fact, for orcs, it seems as though they accept that they
are mostly warlike and even seem to enjoy it, turning themselves into perfect
soldiers. They are often green skinned, with an under-bite/overbite, and large
teeth protruding from the top of their jaw to the bottom, or the opposite. They
are often seen as mortal enemies of elves, and hold a grudging respect for
humans, as they feel that the human need to expand no matter what- including
starting wars- is a healthy goal, while they despise elves for their peaceful ways.
To modern culture orcs are often depicted as rapists
obsessed with sex, blood and war, while in older texts in which they were
introduced, they are seen as kind people who enjoy the thrills of war and train
their children as soon as they started walking to fight for their
country/city/town/place of origin.
References/Quotes:
2: “Elves
commonly cause human illnesses, but
they also have the power to heal them, and seem especially willing to do so if
sacrifices are offered to them.” http://norse-mythology.org/gods-and-creatures/elves/
Research Image Links
Guild Wars 2- Character - https://forum-en.guildwars2.com/forum/game/gw2/Pretty-but-Practical-show-us-your-armor/page/2
Pinterest Images: https://www.pinterest.com/explore/female-armor/
League of legends Garen- Pinterest: https://www.pinterest.com/pin/472174342156462146/
League of legends Fiora- Wiki: http://leagueoflegends.wikia.com/wiki/Paul_'RiotZeronis'_Kwon
Unknown Character Sketch:
Unknown Character Sketch 2: http://cdn1.sbnation.com/assets/4179033/concept-art-sketch.jpg
Unknown Character Sketch 3: http://www.raingate.net/portfolio/art/a-3.jpg
Unknown Character Sketch 4: http://natestormer.com/sketchboard/sketchboard-2012/
Destiny™ Artwork 1: http://conceptartworld.com/wp-
Final Fantasy XIII™ Concept Art- Lightning 1: http://vignette3.wikia.nocookie.net/finalfantasy/images/9/9a/Lightning_sketch.jpg/revision/latest?cb=20130110003945
Fantasy Weapons 1- Swords: http://img03.deviantart.net/4443/i/2013/203/3/7/sketch_swords_by_wolfnoom-d6ep253.jpg
Fantasy Weapons 2- Swords:
Fantasy Weapons 3- Assorted; http://img01.deviantart.net/8a2c/i/2015/051/b/2/weapon_redesigns__short_one_handers__sketch_stage__by_wonderingmind23-d8irvuq.jpg
Fantasy Weapons 4- Swords (Unknown- Freelance): http://orig11.deviantart.net/e0b1/f/2012/314/0/7/a_requiem_for_mercy__weapon__by_un123al-d5km857.jpg
Fantasy Armour - Unknown 1: http://shawnmccauley.com/news/wp-content/uploads/2012/11/medieval.jpg
Fantasy Armour- Unknown 2; http://pre13.deviantart.net/f3c2/th/pre/i/2010/084/4/4/armor_sketch_20_by_azmal.jpg
Fantasy Weapons 5- Khopesh; http://img01.deviantart.net/40dc/i/2008/294/2/6/osirion_swords_by_butterfrog.jpg
Fantasy Weapons 6- Lightning’s gunblade- Final Fantasy
XIII™: http://vignette1.wikia.nocookie.net/bleachfanfiction/images/8/85/Final-Fantasy-XIII-font-b-Lightning-b-font-Gunblade-font-b-Sword-b-font-1-5.jpg/revision/latest?cb=20141020023730
Fantasy Weapons 7- Naginata sketch; http://i30.photobucket.com/albums/c335/xxx_-Ansatsusha-_xxx/Naginata.jpg
Sci-Fi Armour 2: http://orig07.deviantart.net/97ee/f/2013/184/7/4/sci_fi_armor_by_x_ste_x-d6bsmzc.jpg
Fantasy Armour Sketch- 2: http://41.media.tumblr.com/5c42f9a846c2d3ab474ff5a2a64b44e4/tumblr_mmtgxe2vCd1qh1x6ko1_500.png
Character Art 1- Anthropology: https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEioJPAaQnACPgzwjXzkOEQ7XWJtjkoaL7xLJzAyf8KMYyGPJV9vv9rJzTIaFxYXfgtawMF2OwYSTW8CTrxwLTq3dqo4HFxXdjmF3hQOkf5RBMjwB4nw14WQCaY0MdP5nSseXQH3KA7rLnRR/s1600/MaleArcticWolfUncolored.png
Character Art- Diana- LoL: http://cdn.escapistmagazine.com/media/global/images/library/deriv/658/658069.jpg
Races- Elf- Male: http://vignette2.wikia.nocookie.net/everquestnext/images/7/74/EQNConceptDEMale.jpg/revision/latest?cb=20130831031228
Races- Spectres- Male and Female: https://s-media-cache-ak0.pinimg.com/736x/e7/d8/e3/e7d8e36fca2a9f66013217b6aaa0e833.jpg